

Bots have had their "run_start" and "run_stop" animations removed, enabling them to better keep up with players.Bots can now hit targets at any range, including Snipers.Bots have had their "aim delay" and "focus delay" values set to 0, enabling them to aim and shoot at enemies immediately.Bots are included in the difficulty calculations by the game, allowing for a more human game experience.Furthermore, bots will now mark turrets.Additionally, bots will not mark enemies who are already marked, increasing the variety of marked enemies the code for marking has also been improved for efficiency.


Bots can dominate, intimidate, and mark NPCs independently, rather than sharing a timer for these actions.Bots can melee enemies, knocking them down and dealing half of their health in damage.Bots will automatically mark Tasers when they are tased.No longer will you have to deal with babysitting new players from the most recent Steam sale. This mod tweaks and changes certain aspects of the bots so they are both more useful and are more similar to human players. The vanilla teammate AI is basically designed to be a couple of guaranteed Jokered cops with health regen instead of being virtual recreations of actual players.
